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The Figures Had To Walk For Days

I don't like seeing all of the trolls in Taverly. I really don't like how absurd they've made it all, and just how low levelled the trolls are. I want OSRS gold Burthorpe to feel as a gritty army city shielding the principality's lands out of the trolls. It does not feel very militant anymore, also until the update it did not feel like a town or a city. I agree about the boundaries, although Jagex are making the transition to desert somewhat smoother. Even when I started I found it really strange. Also, it'd be lovely if we had more rivers and so on together with the canoe transport system. If we made the map larger it would surely be useful.

Karamja generally could use an upgrade. South of Brimhaven it looks like a major square, not very realistic looking. To get from city to city, the figures had to walk . The majority of this time was spent walking through lawless forests, in which there was constant danger of attacks from bandits, outlaws, and so on.

The novel is fictitious, but I believe it's mostly accurate with regard to land between major towns. The only places in Runescape where this atmosphere is present are the Wilderness and the Kharidian desert. Both of these are big, relatively dangerous (particularly to a unexperienced traveller ), rather than packed to the gills with material.

First of all, I believe the lodestone system ought to be removed. It kills any sense of adventure even for new players who just have to walk to a particular place once. Secondly, clan camp ought to be shrunk to maybe a quarter of its existing size. It removed a significant (in dimension ) woods and Buy runescape 3 gold induced the Falador-Rimmington-Port Sarim area to become unrealistically united together.
Kin Gang
Kin Gang
Activity: Jan 7